Simple "Hello World" Warp-based web server crashes on Ubuntu x86_64
Anton Dessiatov
anton.dessiatov at gmail.com
Wed Mar 2 14:33:49 UTC 2016
Ouch! Looks like I nailed down this one. Indeed that's my bad and that's
an infinite loop I have unwillingly created in
Network.Wai.Handler.Warp.Run.acceptConnection.
Sorry for suspecting GHC failure where there is my fault.
At the very least I have an excuse that this mistake of mine helped to
identify at least one actual bug in GHC master.
02.03.2016 14:19, Anton Dessiatov пишет:
> Hello Kazu,
>
> My original intent was to accept different kinds of traffic on the
> same port. Then I wanted to figure out what protocol is used by
> analyzing first few received bytes and if that's HTTP, pass it to
> Warp. So I used internal runSettingsConnection to continue processing
> after connection has already been established.
>
> Current "warp-ghc-issue" repository doesn't have all the protocol
> detection machinery and all that it does is simply accepting socket
> and passing it to runSettingsConnection. At the first glance it seems
> fully legitimate, but triggers behavior described.
>
> I have studied Warp source code to figure out what could possibly go
> wrong, but currently it just looks to me that I do almost exactly the
> same things as public Network.Wai.Handler.Warp.run function (except
> for async exceptions handling, supporting TLS and other features). I
> don't see how could I trigger an infinite loop (although I admit that
> something goes very wrong with my code and doesn't go wrong with
> Warp's run function).
>
> Even if that's an infinite loop - why does it crash instead of just
> looping? Do you think I should create an issue at Warp's bug tracker?
>
> Regards,
> Anton.
>
> 02.03.2016 6:59, Kazu Yamamoto (山本和彦) пишет:
>> Hi,
>>
>>> repro: internal error: ASSERTION FAILED: file rts/Schedule.h, line 137
>>>
>>> (GHC version 7.10.3 for x86_64_unknown_linux)
>>> Please report this as a GHC bug:
>>> http://www.haskell.org/ghc/reportabug
>>> Aborted (core dumped)
>> I can reproduce this on my 64bit Mac.
>>
>> But the code in https://github.com/anton-dessiatov/warp-ghc-issue is
>> very starange to me. Why do you use interal APIs such as
>> socketConnection runSettingsConnection? Why don't you use normal APIs
>> such as runSettingsSocket?
>>
>> I guess your usage of the internal APIs triggers an infinite loop.
>>
>> --Kazu
>
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