Release building for Windows

Mikhail Glushenkov the.dead.shall.rise at
Mon Aug 4 14:26:39 UTC 2014


On 4 August 2014 15:50, Sven Panne <svenpanne at> wrote:
> I think it's perfectly fine if the the compilation of the library
> itself takes ages if it pays off later: You compile the library once,
> but link against it multiple times.

Building GL* with -split-objs on Windows is like watching paint dry
(and it has to be done multiple times for shared and profiling
variants). But I agree in general. Current HP installer uses
-split-objs for all libraries except GL*.

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