[Haskell-cafe] Announcing GHC iOS

Simon Peyton-Jones simonpj at microsoft.com
Fri Aug 30 09:24:23 CEST 2013

Congratulations!  And thank you!  GHC only thrives because people like you and Stephen are willing to put in the cycles to help.


From: Haskell-Cafe [mailto:haskell-cafe-bounces at haskell.org] On Behalf Of Luke Iannini
Sent: 29 August 2013 21:44
To: Haskell Cafe
Subject: [Haskell-cafe] Announcing GHC iOS

Hi all!
(in case you don't read /r/haskell : ))

Stephen Blackheath and I are extremely happy to report that as of today, GHC can natively build binaries for iOS devices and the iOS Simulator.

You'll find everything you need here: http://ghc.haskell.org/trac/ghc/wiki/Building/CrossCompiling/iOS

The short of it is you can use "ghc-ios myFiles.hs" to get a universal ARMv7/ARMv7s/i386 static library to drop straight into an Xcode project.

Stephen's already working on some wonderful FRP-powered games, I'm working on a project called SpaceTime that I'll announce shortly, and you may now all begin creating insanely great iOS software using the finest language in the world : ).

Stephen deserves the lion's share of the credit for this project - it's been over 3 years in the making! Many thanks to Maxwell Swadling for generalizing static library builds into a -staticlib flag for GHC, Carter Schonwald for compilation guidance, and the venerable Austin Seipp for reviewing and merging our patches.
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