[Fieldtrip] Moving from OpenGL to GPU-centric architecture
Gregory D. Weber
gdweber at iue.edu
Thu Jun 4 12:02:38 EDT 2009
Greetings! I am a beginner to FieldTrip (which I have not yet
even been able to install) and to computer graphics in general
(which my questions will probably make obvious).
On Mar. 6, Hugo Gomes asked:
> Are there any plans to remove the OpenGL dependency on FieldTrip ? Is this
> desirable (i can argue that it is) ?
and Conal Elliott replied:
> Personally, I want to move away from OpenGL to a GPU-centric architecture.
Now my questions:
Since OpenGL is the only 3D graphics framework that I am familiar with,
I am wondering how a "GPU-centric architecture" would be different.
Indeed, I was under the impression that OpenGL _is_ an API for
controlling the GPU; so another way of putting my question is:
if that's not GPU-centric, then what is?
And why would that be better?
___ ___ __ _
/ _ \ / _ \| | | | Gregory D. Weber, Associate Professor
/ /_\// / | | | /\ | | Indiana University East
/ /_\\/ /__| | |/ \| | http://mypage.iu.edu/~gdweber/
\____/\_____/\___/\__/ Tel. (765) 973-8420; FAX (765) 973-8550
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