cvs commit: fptools/libraries/HGL .cvsignore HGL.conf.in
LICENSE Makefile README fptools/libraries/HGL/Graphics .cvsignore HGL.hs
fptools/libraries/HGL/Graphics/HGL .cvsignore DC.hs Event.hs Events.hs
Flag.hs Font.hs Key.hs Picture.hs Region.hs Timer.hs ...
Alastair Reid
alastair@reid-consulting-uk.ltd.uk
Mon, 07 Apr 2003 09:50:12 +0100
> How about mapping
>
> GraphicsCore -> Graphics.HGL.Core (instead of Graphics.HGL)
> GraphicsUtils -> Graphics.HGL (instead of Graphics.HGL.Utils)
>
> so that the usual use will be import Graphics.HGL?
My view when I wrote the library was that the 'Core' package defined
the stable API and that everything in Utils was just a layer on top of
it which you could choose to use or not as you felt fit. But, it
turns out that most of the stuff in Utils is really useful so no-one
ever uses the Core interface directly.
But, as I was converting the examples, I was thinking that it would be
simpler to do as you suggest. So I'll probably do something like you
suggest sometime soon.
--
Alastair