Hugs .msi
Sven Panne
Sven.Panne@informatik.uni-muenchen.de
Sun, 10 Aug 2003 14:10:05 +0200
Two questions about the .msi file(s) for Hugs on WinDoze:
* How exactly are they built? Doing it via Visual Studio sounds like an
extensive mouse orgy:
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsinstal/html/vehowbuildinginstallerpackagefile.asp
* Not surprisingly, I'd like to ship Hugs on WinDoze with OpenGL/GLUT support.
Compiling is the easy part when you have the .h/.def files, but a normal system
ships without a glut32.dll, which is annoying for an end user. Would it be possible
to include the glut32.dll in the .msi? The missing parts are available at
http://www.xmission.com/~nate/glut.html
Cheers,
S.