Hugs .msi

Sven Panne Sven.Panne@informatik.uni-muenchen.de
Sun, 10 Aug 2003 14:10:05 +0200


Two questions about the .msi file(s) for Hugs on WinDoze:

* How exactly are they built? Doing it via Visual Studio sounds like an
   extensive mouse orgy:

      http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsinstal/html/vehowbuildinginstallerpackagefile.asp

* Not surprisingly, I'd like to ship Hugs on WinDoze with OpenGL/GLUT support.
   Compiling is the easy part when you have the .h/.def files, but a normal system
   ships without a glut32.dll, which is annoying for an end user. Would it be possible
   to include the glut32.dll in the .msi? The missing parts are available at

      http://www.xmission.com/~nate/glut.html

Cheers,
    S.