It might help to read the <a href="http://haskell.cs.yale.edu/yale/papers/haskell-workshop03/yampa-arcade.pdf">Yampa Arcade</a> and then <a href="http://cs-www.cs.yale.edu/homes/hl293/download/leak.pdf">Plugging a Space Leak with an Arrow</a> to get a practical example of circuit and circular programming.<div>
<br></div><div><div><div><div><div><div class="gmail_quote">On Sat, Aug 15, 2009 at 11:16 AM, Maciej Piechotka <span dir="ltr"><<a href="mailto:uzytkownik2@gmail.com">uzytkownik2@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
I'm not understending circular programming. What it is used for?<br>
Where feedback variable came from (yes - I know it's wrong question as Haskell<br>
is lazy)?<br>
<br>
I've read <a href="http://www.haskell.org/haskellwiki/Circular_programming" target="_blank">http://www.haskell.org/haskellwiki/Circular_programming</a> but I didn't<br>
understend the concept and pattern.<br>
<br>
Regards<br>
<br>
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</blockquote></div><br></div></div></div></div></div>