[Haskell-beginners] GHC 7.8.4 source build fails on OSX...

emacstheviking objitsu at gmail.com
Wed Mar 4 14:05:24 UTC 2015


tried adding:

LIBS="-framework OpenGL" ./configure

same result.... bummer.

On 4 March 2015 at 12:51, emacstheviking <objitsu at gmail.com> wrote:

>
> ld: couldn't dlopen() /usr/lib/libdtrace.dylib:
> dlopen(/usr/lib/libdtrace.dylib, 1): Symbol not found: _CGLGetCurrentContext
>   Referenced from:
> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
>   Expected in:
> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
>  in /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
> for architecture x86_64
> clang: error: linker command failed with exit code 1 (use -v to see
> invocation)
> make[1]: *** [rts/dist/build/libHSrts-ghc7.8.4.dylib] Error 1
> make: *** [all] Error 2
> iMac:ghc-7.8.4 vosabristol$
>
> Perhaps I need to tweak the configure parameters and try again...
> stackoverflow has this page:
>
> http://stackoverflow.com/questions/19480099/compiling-macos-application-with-cgl
>
> There is no CGL framework in OS X (CGL is included in the OpenGL
> framework, you need only #include OpenGL/OpenGL.h), and you do not use
> -lXXX to link against a framework either. Now, depending on how your
> Makefile is structured, you may also have a property known as LD_FLAGS for
> a separate linking stage - you *also* need to include -framework OpenGL there.
> This directive does *both*, include path resolution and linker path
> resolution for frameworks. –  Andon M. Coleman
> <http://stackoverflow.com/users/2423205/andon-m-coleman> Oct 20 '13 at
> 19:36
> <http://stackoverflow.com/questions/19480099/compiling-macos-application-with-cgl#comment28894036_19480099>
>
>
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