[Haskell-beginners] tower hanoi problem
Dudley Brooks
dbrooks at runforyourlife.org
Mon Feb 16 17:27:48 UTC 2015
That definitely makes the iterative solution easier to see. Not sure if
it helps with seeing the recursive solution, but you're right, it *is*
the "natural" way to do the Towers.
On 2/15/15 7:10 PM, KC wrote:
>
> The interesting way is to view the pegs not in a straight line but in
> another conic section ...
>
> --
> --
>
> Sent from an expensive device which will be obsolete in a few months! :D
>
> Casey
>
> On Feb 15, 2015 12:54 PM, "Dudley Brooks" <dbrooks at runforyourlife.org
> <mailto:dbrooks at runforyourlife.org>> wrote:
>
> In my opinion, advising Mr Wobben to watch the pattern of moves
> will *not* lead him to the recursive solution, since the pattern
> of moves is really iterative.
>
> My hint would be to remember the very nature of recursion itself
> (for *any* problem): Do the first step. Then (to put it very
> dramatically) do *everything else* in *a single step*! (Realizing
> that "everything else" is really the same problem, just made
> slightly smaller.)
>
> Note: "A single step" might itself have more than one step. My
> point is that recursion consists of (to put it humorously): To do
> ABCDEFGHIJKLMNOPQRSTUVWXYZ, first you do A, then you do
> BCDEFGHIJKLMNOPQRSTUVWXYZ. And, of course, "first" might actually
> be "last"! And remembering the story of the Gordian Knot might
> help too. (I apologize that trying not to be too explicit in the
> hint possibly makes it even more obscure.)
>
> Here's another hint that's useful for all kinds of programming
> problems, not just recursion: Most problems consist of not only
> what you're trying to solve, but also what the restrictions are on
> what you're allowed to do to solve it. Often some good insights
> come from imagining how you could solve the problem if you could
> ignore one or more of the restrictions (that's what I meant by the
> Gordian Knot reference). So for the Towers of Hanoi, think about
> what the restrictions are on what kind of moves you're allowed to
> make. Remove one of those restrictions.
>
> (Speaking of the iterative solution, the fun thing about actually
> physically doing the Towers of Hanoi is that, even though you're
> doing it by remembering the steps of the iterative pattern, as you
> watch the towers grow and shrink you can kind of "see" the recursion.)
>
> On 2/15/15 12:51 AM, Roelof Wobben wrote:
>
> YCH schreef op 15-2-2015 om 9:45:
>
> How about if I say "Actually target was c not b and here
> is one more
> disc. I put it on a. Now you should move all to c"
>
>
>
> Hanoi 1 a b c
>
> A -> C
>
> Hanoi 2 a b c
>
> A -> B
> A -> C
> B -> C
>
> Hanoi 3 a b c
>
> A -> C
> A -> B
> C -> B
> A -> C
> B -> A
> B -> C
> A -> C
>
>
> Roelof
>
>
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