[Haskell-beginners] How to model this in haskell, get rid of my
OO thinking?
Stephen Tetley
stephen.tetley at gmail.com
Tue May 18 11:11:14 EDT 2010
On 18 May 2010 15:29, Nathan Huesken <haskell at lonely-star.org> wrote:
[SNIP]
> Yes, that makes sense. Still, how would the "World" object look?
Hi Nathan
I don't know how appropriate it would be for a game - but Malcolm
Wallace and colleagues presented a scene graph in this paper:
Huge Data but Small Programs: Visualization Design via Multiple Embedded DSLs
http://eprints.whiterose.ac.uk/5000/1/padl09.pdf
... see 5.2 Rendering and Interaction
It might make a concrete starting point. There is a different scene
graph on Hackage, but it has a somewhat more complicated
implementation.
Best wishes
Stephen
More information about the Beginners
mailing list