<div dir="ltr"><div dir="ltr">Am Sa., 15. Aug. 2020 um 11:28 Uhr schrieb Lennart Augustsson <<a href="mailto:lennart@augustsson.net">lennart@augustsson.net</a>>:<br></div><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="auto">I would pick the name clamp, it is quite common.</div></blockquote><div><br></div><div>I would go even further, it is *the* canonical name I would google first, see e.g.</div><div><br></div><div><a href="https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/clamp.xhtml">https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/clamp.xhtml</a></div><div><a href="https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-clamp">https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-clamp</a></div><div><a href="https://developer.download.nvidia.com/cg/clamp.html">https://developer.download.nvidia.com/cg/clamp.html</a></div><div> <br></div><div>No need for creative bikeshedding here when there is already a standard name.</div><div><br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex"><div dir="auto">  And I have often wished for this to be in base. </div></blockquote><div><br></div><div>+1</div></div></div>