[Haskell-iPhone] Announcing GHC-iOS

Nikolas Mayr hs-mailings at login.n-mayr.de
Thu Aug 29 23:21:28 CEST 2013


You are fucking awesome! - if I may say this with these profane words.

Highest regards
Nikolas Mayr

Am 2013-08-29 um 22:29 schrieb "Stephen Blackheath [to GHC-iPhone]" <likeliest.complexions.stephen at blacksapphire.com>:

> Stephen Blackheath and Luke Iannini are extremely happy to report that as of today, GHC can natively build binaries for iOS devices and the iOS Simulator.
> 
> You'll find everything you need here: http://ghc.haskell.org/trac/ghc/wiki/Building/CrossCompiling/iOS
> 
> The short of it is you can use "ghc-ios myFiles.hs" to get a universal ARMv7/ARMv7s/i386 static library to drop straight into an Xcode project.
> 
> Stephen's already working on some wonderful FRP-powered games, I'm working on a project called SpaceTime that I'll announce shortly, and you may now all begin creating insanely great iOS software using the finest language in the world : ).
> 
> Stephen deserves the lion's share of the credit for this project — it's been over 3 years in the making! Many thanks to Maxwell Swadling for generalizing static library builds into a -staticlib flag for GHC, Carter Schonwald for compilation guidance, and the venerable Austin Seipp for reviewing and merging our patches.
> 
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