[HOpenGL] EXT_framebuffer_object support.

Balazs Komuves bkomuves at gmail.com
Thu Dec 18 10:18:10 EST 2008


Having a separate public development repo for the experimental stuff is
a good idea. Maybe we can ask for project space on the code.haskell.org
community server? They have all the infrastructure in place already.

Balazs


> Hm. I certainly agree that testing and API review is required for
> release. However I'd prefer other developers to have easy access to
> these patches through a main development repository than not. If API
> stability is a concern with the main repository then I suggest having
> two repositories: One for development and another for stable use.
>
> Cheers,
> Corey
>
> > On Wed, Dec 17, 2008 at 6:58 PM, Corey O'Connor <coreyoconnor at gmail.com>
> > wrote:
> >>
> >> Excellent stuff! I like having the framebuffer texture functions check
> >> the status as well. That's a handy addition.
> >> So how do we get your patch into the mainline repo? I'd hate to have
> >> another person duplicate the same work again.
> >>
> >> Cheers,
> >> Corey O'Connor
> >>
> >>
> >
> >
>
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