<div dir="ltr"><div>You're awesome. I wish I could be like you.<br><br></div>Have you tried Scala?<br></div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Jul 8, 2015 at 4:25 AM, Stefan Reich <span dir="ltr"><<a href="mailto:stefan.reich.maker.of.eye@googlemail.com" target="_blank">stefan.reich.maker.of.eye@googlemail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">So you basically say that open sourcing is very good. It is :) I always work like this now, everything I do in my db (<a href="http://snippets.tinybrain.de" target="_blank">snippets.tinybrain.de</a>) is versioned publicly. Basically, nothing ever breaks, with a little effort.<br></div><div class="HOEnZb"><div class="h5"><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Jul 7, 2015 at 8:20 PM, David Gladstein <span dir="ltr"><<a href="mailto:gladstein@gladstein.com" target="_blank">gladstein@gladstein.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr">Regarding the time-varying importance of shit: <div><br></div><div>A few years back Blender (<a href="http://www.blender.org" target="_blank">www.blender.org</a>) had a major release that broke everything. The UI changed, so all the tutorials were suddenly wrong As in, five minutes in you were lost, trying to find nonexistent panels on your screen. I'd been trying to learn Blender off and on over the years, and when I finally decided to make a serious run at it, it was impossible. I gave up and came back a few more times, and finally the tutorials got updated and I was off and running.</div><div><br></div><div>I noticed a few aspects of Blender that were absolutely brilliant compared to Maya. I wondered, that's so obviously the right thing, why doesn't Autodesk do that in Maya? And then it hit me. They simply can't. They get thousands of dollars per seat for their product, and studios depend on it being backward-compatible. The studios are VERY conservative about upgrading, they're often a release or two behind the ones everyone else uses. Blender is free, and if you want any version since 1.0, it's available. If you want all of them at once, you can have that. It's just a program. Something broke for you in a certain version? Just use the version that works. It's like version control, it doesn't prevent mistakes, but it allows you to go back to when things were working.</div><div><br></div><div>I'm pleased to note that the Haskell wiki has versions of the platform going back five years, so hopefully we're in the position of making well-thought-out breaking changes rather than maintaining compatibility forever. </div><div><br></div><div>(I have no idea what this thread is about, so forgive me if I'm coming down on the wrong side of the argument. I like my story anyway.)<br></div><div><div><div><br></div><div><div><div class="gmail_extra"><div class="gmail_quote">On Tue, Jul 7, 2015 at 10:48 AM, Stefan Reich <span dir="ltr"><<a href="mailto:stefan.reich.maker.of.eye@googlemail.com" target="_blank">stefan.reich.maker.of.eye@googlemail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div dir="ltr"><div>Just because you say this - doesn't make it true. I'm still saying the truth here.<br><br></div>Cheers<br></div><div><div><div class="gmail_extra"><br><div class="gmail_quote">On Tue, Jul 7, 2015 at 7:45 PM, Gleb Popov <span dir="ltr"><<a href="mailto:6yearold@gmail.com" target="_blank">6yearold@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote"><span>On Tue, Jul 7, 2015 at 8:39 PM, Stefan Reich <span dir="ltr"><<a href="mailto:stefan.reich.maker.of.eye@googlemail.com" target="_blank">stefan.reich.maker.of.eye@googlemail.com</a>></span> wrote:<br></span><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><span><div dir="ltr">Whatever "community" I go, they all pretend like their old shit is SO important.<br></div>
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